Samuel Wong :

Web developer and UX enthusiast. Passionate about creating complete and coherent user experiences using enticing and innovative design principles.

Laser Unlock

University2020

Phone application that re-envisions our phone-unlock methods from the traditional slide-to-unlock and pin/password. Using Android Studio's sensor framework, I created a minigame that mimics a cat trying to catch a laser. In order to unlock your phone, the cat must catch the laser 3 times in the correct positions, which the user would set as their password. Laser Unlock was developed in Android Studio which was my first experience in mobile development. Specifically, we had to dive into their sensor framework which utilizes smartphone sensors such as pressure, proximity, orientation and light to monitor data change. The unlock mechanism uses a lumination value from the light sensor, which changes when the user covers it on their phone. This was my way of mimicking a cat swiping at the laser. Essentially, the user should feel like the cat (as the head of the cat is positioned where you are) trying to catch the laser themselves as it randomly moves across the screen.

technology used

  • Android Studio
  • Java

deployment

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